Weekly devlog 5# (7-11 Oktober)


Game Design

  • Membuat dialog player dengan musuh, roh.
  • menambahkan latar belakang karakter
  • Menambahkan detail lain pada GDD
  • Aset ubi

Game Artist

  • character kuntilanak idle
  • Map 2 and 2-3 part
  • gate
  • boss land
  • Labyrinth
  • empty/haunted village

Game programmer

  • Tilemap
  • Destructible object
  • Scene Entry + Second scene
  • Camere controller
  • fade transition
  • portal effect

Get Whispers of the Enchanted Forest

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